I have a game that I built from Unity that works both with and without VR. The app will sometimes automatically open Oculus Home, if a Rift is connected, when trying to run the game. This is alright if the user wants to run the game in VR, but if they just want to play it normally on the PC it can be bothersome and a challenge to not automatically open Oculus Home and then have the game automatically go into VR mode. One fix for this that I know of is to just disconnect the Rift entirely.
Are there any other workarounds for this issue that people are aware of? Can I quit the Oculus Runtime Service to fix this? Can I change something in my build settings to prevent this from happening?
Any help is appreciated.