Hi, I am currently using the the spatial worksation (facebook 360) encoder to encode the spatial audio to ouput facebook videos and Oculus videos. I made several tests and the encoded Facebook video plays very smooth on a samsung S7 Gear VR, but all my Oculus videos (for the Rift touch HMD) are converted into MKV video files and play very jerky. This was not the case a few months ago. Does anybody know how to solve this problem. The video file is about 1 Gb in size for a 6 minutes animation.
Thank you very much for the reply. As a developper that needs to test 360 video VR production on multi platform, it is now impossible to test my 360VR spatial audio production on the Oculus. Not really good... I hope Oculus will fix this fast.