I'm on Windows. Using "CodeWorks for Android 1R6u1" as my Android environment (as recommended for Unreal Engine).
I can successfully see my Oculus Go in my "adb devices" list and communicate with it through Unreal Engine 4, however after I unplug / plug the USB cable it will never show back up under "adb devices". I have to manually enter a "adb kill-server & adb start-server" command, and then the next cable insert will successfully show the device.
Anyone else experiencing this? It's annoying to do this song and dance every time the device is unplugged.