Welcome to the Oculus Developer Forums!

Your participation on the forum is subject to the Oculus Code of Conduct.

In general, please be respectful and kind. If you violate the Oculus Code of Conduct, your access to the developer forums may be revoked at the discretion of Oculus staff.

Avatar showing up in only one eye

KdragosKdragos Posts: 19 Oculus Start Member
I'm building a game in Unity using Unity v2018.1.0f2, Oculus Utilities v1.25.2, OVRPlugin v1.25.0, SDK v1.25.0.  I've imported the latest version (1.25) of the Oculus Avatar sdk. For some reason, when I run the game, I see the default avatar, but it only shows up in one eye/camera. i.e. if I close my left eye to look through the right eye camera, the avatar hands disappear. Any advice for fixing it would be greatly appreciated.

Things I've tried but haven't worked: 
I've reverted the camera rig and the local avatar prefabs to the defaults.
I've loaded and ran one of the sample scenes, but got the same issue. 

Comments

  • KdragosKdragos Posts: 19 Oculus Start Member
    Thanks for the response. :) I did update my graphics drivers, but that didn't help. I ended up going to a previously working branch in git. I'll try to get the logs for you, but at this point, I think I'm at a decent working state. 
Sign In or Register to comment.