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Avatar showing up in only one eye

KdragosKdragos Posts: 19 Oculus Start Member
I'm building a game in Unity using Unity v2018.1.0f2, Oculus Utilities v1.25.2, OVRPlugin v1.25.0, SDK v1.25.0.  I've imported the latest version (1.25) of the Oculus Avatar sdk. For some reason, when I run the game, I see the default avatar, but it only shows up in one eye/camera. i.e. if I close my left eye to look through the right eye camera, the avatar hands disappear. Any advice for fixing it would be greatly appreciated.

Things I've tried but haven't worked: 
I've reverted the camera rig and the local avatar prefabs to the defaults.
I've loaded and ran one of the sample scenes, but got the same issue. 


  • KdragosKdragos Posts: 19 Oculus Start Member
    Thanks for the response. :) I did update my graphics drivers, but that didn't help. I ended up going to a previously working branch in git. I'll try to get the logs for you, but at this point, I think I'm at a decent working state. 
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