OVR Shader Failed To Open — Oculus
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OVR Shader Failed To Open

Hi everyone, I seem to be getting the same shader error every time run the scene. I'm using the latest version of Unity, and the latest Oculus Utilities, Platform, and OVR Avatar. I've tried redownloading the packages and reinstalling them. Any advice?

Thanks!

Shader error in 'OvrAvatar/AvatarSurfaceShaderSelfOccluding': failed to open source file: 'Assets/OvrAvatar/Content/Materials/AvatarMaterialStateShader.cginc' at line 162 (on d3d11)

and
Shader error in 'OvrAvatar/AvatarSurfaceShader': failed to open source file: 'Assets/OvrAvatar/Content/Materials/AvatarMaterialStateShader.cginc' at line 128 (on d3d11)
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