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Track hands when headset isn't worn.

I'm doing some motion tracking stuff, the software currently written in Unity. I would like to track the Touch controllers (one labelled as hand, one labelled as VR object) even when the headset isn't being worn. Unfortunately .. I haven't had any luck with that. When the headset is off, the controllers are tracked for another 30 seconds or so maybe, and then they stop.  I'm not sure if its a matter of the headset saying that the controllers aren't needed, so they go to sleep or something... but then, pressing any buttons on the controllers doesn't make them start tracking again. I need to briefly pull the headset on, and then they're tracked again, briefly. Is there a way to do motion-capture-type stuff without the need for an extraneous headset, at all?
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