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Release channel builds not appearing in library

rupertrupert Posts: 44
Brain Burst
I added an alpha build for my app, registered myself as a test user, and could immediately see the app in Navigate > Library > Not installed on my Go.

I added a colleague using the same process, but the app was not listed on his Go. He eventually found it by searching for the app name in Navigate > Search.

Am I missing a trick?

Comments

  • vromerodfvromerodf Posts: 5
    NerveGear
    Howdy! We are experiencing the same issue, although Navigate > Search does not work either. The account has the preview app enabled, but it does not appear in the Go app library.
  • rupertrupert Posts: 44
    Brain Burst
    @imperativity they definitely accepted because they moved from Pending in my list. We rebooted the headset, but I didn't think to refresh the phone account. Will report back.
  • kimley-hornVRkimley-hornVR Posts: 3
    NerveGear
    Hi, 
    We are having the same issue here. We published with UE4.21.3. I am the only user able to see the alpha build in my preview apps. Any help is appreciated. It seems like there are a few threads on this issue but no resolution. 

    Thanks!
  • Thunderbox.EntThunderbox.Ent Posts: 40 Oculus Start Member
    edited November 2018
    We are seeing the same thing. I can see our app in my GO, but not on the Oculus app on my phone. I tried loggin out of my phone app, but no dice. Weirdly, it shows up in my Gear VR App. Any suggestions as to what to do, @imperativity?
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