With the OVRInput plugin and GearVRControllerManager/GearVRControllerPointer scripts integrated a project, it is very easy to have the handheld controls for Gear VR or Go used for navigation instead of gaze controls with no manual configuration
I am trying to figure out how to conditionally (not always) disable the handheld controller and use gaze controls instead. I've looked through the plugin code and tried a bunch of different things but nothing so far has worked. I figure this should be as easy as 1-2 lines of C# code if I can figure it out.
Very appreciative of any advice!