I have created an hypnosis app on Unity, so the client may close his eyes after a while. The problem is that the application get paused and I have to click to resume it. Why my application get paused? Could the oculusGo get paused the app if I close my eyes?
I am not able to do that because is an comercial app and I don't have rights to share it. Could you tell me, regards the sensor that is in the middle of the two eyes, has oculusGo other way to detect if a person is using it or not? Like for example gyroscope value in 0 for a while or eyes tracking
If I leave the oculusGo on the floor with the sensor between eyes covered, its paused after like 6-7 minutos later. Is there a way to force not oculusGO to get paused?