Tunescape has been submitted multiple times now with notes
that it is to be considered for placement on the Oculus Store as an
Early Access title at a price point of $9.99. As far as I know, the app
meets all the requirements necessary for such inclusion.
I checked in on my developer dashboard to find that the build has been
marked "Approved for Keys" once again. I've received no correspondence
with regards to why the app was rejected from the store. Nothing is
noted as failing in the 'Build Test Results' screen. I don't know what else to do at this point.
I've e-mailed submissions multiple times, and just re-opened a support ticket (
). All I've gotten in response is "I've passed along your feedback to our review teams". This time I also CC'd the Oculus Start
team, as perhaps someone there can look into this further for me,
I'm ready to launch ASAP, and need to get this sorted out!