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utilities for sdk 1.29 ETA?

MikeFMikeF Posts: 947
3Jane
any info on this? Still dealing with the input bug introduced with 1.28

Comments

  • rajeev.mukundanrajeev.mukundan Posts: 4
    NerveGear
    @imperativity  Hi, Is there a version of Unity we can use that doesn't have the Input.GetDown bug? I'm using 2017.2.0f3 and the bug persists in 1.28 Oculus Runtime.
  • rajeev.mukundanrajeev.mukundan Posts: 4
    NerveGear
    @imperativity
    I haven't tried that yet. I'll try it out and see if it solves this. Thank you for pointing me to it!
  • rajeev.mukundanrajeev.mukundan Posts: 4
    NerveGear
    @imperativity
    I tried updating Oculus to 1.29 runtime. I'm still faced with the same problem. OVRInput.Get registers perfectly. But OVRInput.GetDown doesn't register all the time. 
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