I'm working on a project involving stereo rendering and I'm trying to make certain objects visible to left eye and right eye separately. Using Oculus OVR utilities 1.27 with the OVRCameraRig, the Center Eye Anchor camera is enabled and I cannot enable the left and right eye anchor cameras. Currently I've resorted to not using the camera rig and just using two separate cameras, but I feel like I'm missing out on some of the great oculus functionality that way. Does anybody know how I can render to left and right eye separately? I would appreciate any help. Thank You!