Welcome to the Oculus Developer Forums!

Your participation on the forum is subject to the Oculus Code of Conduct.

In general, please be respectful and kind. If you violate the Oculus Code of Conduct, your access to the developer forums will be revoked at the discretion of Oculus staff.
New to the forums? Click here to read the How To guide. -- Developers click here.

Issue with Oculus Go using OVRGrabber and DistanceGrab

MattHildMattHild Posts: 1
NerveGear
Hi guys,
So for a few days now, I have been trying to grab and move other GameObjects in Unity with my Oculus Go tracked remote but simply can't figure it out. I have even used the "DistanceGrab" sample scene from Oculus' "Sample Framework" as a template and managed to switch the hand avatar to the tracked remote but the distance grab doesn't work! [Note: I am using Unity (2018.2.2f1), the most recent Oculus SDK and the Sample Framework package from Oculus.]

Any help as to how to enable Grabbing, distance Grabbing and then moving will be GREATLY appreciated!
-Matt

I surrender my future to the forum...
Sign In or Register to comment.