It seems that having the Avatar hands disappearing when idle is the default behaviour. Moving the hands slightly make them appear again. Is there a way to configure the Unity Avatar SDK so that the hands are always visible?
Something on the libovravatar dll changes the visibility flag for the hands if we keep them still for a few seconds. It's retrieved with this:
Can you please make this available or configurable to developers?
The only current alternative is to hack the avatar SDK. Hands always visible is commonly the desired functionality so not having it at least as an option just seems like a bug.