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How to get screen size using mobile native sdk (C++)?

mccmcc Posts: 36
Brain Burst
edited September 2018 in Oculus Go Development
I am using the C/C++ SDK for Oculus Go ("ovr_sdk_mobile_1.16.0"). I need to get the size of the "screen" (that is the pixel resolution of one eye) programmatically. How do I do this? I looked in the documentation but can't find it.
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