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Starting native VR programming in C++ with mobile SDK for Oculus Go

Greetings all,

I am new to the world of native development and I am a bit overwhelmed by the documentation and the header files. Any advice on where I should start to understand how native programming works? I have already installed and ran the sample VR programs that come with the SDK. I am looking for any advice, tutorial, book,.. that could be helpful.

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