As with the previous message on this topic I would like to implement Avatars without Platform SDK. From looking through the AvatarSDK (1.29.0 ) I can re-create the network traffic for driving the movement/voip etc but need an actual mesh to test against. The blog post states "we've created 12 default avatars (included in the Unity sample)" however I'm unable to find any assets in the Unity sample...am I missing something? Even better would be making the default avatars available in fbx or something... Alternatively as a longshot are the avatars embedded as a resource in the actual SDK somewhere that can be retrieved via a call into the SDK?
Perhaps I'm misunderstanding...?