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UE4 / Oculus integration 4.21.0-preview-3 (SI1.30) has been pushed to GitHub (released 10/26/18)

imperativityimperativity Posts: 3,471 Oculus Staff
The 4.21 branch of our GitHub contains oculus-4.21.0-preview-3-1.30.0.

 It is based off Partner-Oculus-4.21 @4514247, and contains OVRPlugin 1.30.0, Platform SDK 1.24.0, Audio SDK 1.18.0, and Avatar SDK 1.12.0.

You can download it here: https://github.com/Oculus-VR/UnrealEngine/tree/4.21

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Comments

  • NeontopNeontop Posts: 129 Oculus Start Member
    Good news !
     :) 

  • CykyriaCykyria Posts: 9
    NerveGear
    edited November 5
    @imperativity ; this release works really well. however, we tested Vulkan - it's working smoothly. the only thing that does not seem to work at all with Vulkan is antialiasing (no matter if MSAA or anything else). Are we missing something or is this a known issue?

    edit: mobile on Oculus Go
  • motorsepmotorsep Posts: 1,263 Oculus Start Member
    @Cykyria

    At OC5 Carmack said Vulkan isn't supported yet. Perhaps that's why.
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