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[Integration Notice] UE4 Oculus integration 4.21.0 (SI1.30) now on GitHub (10/26/18)

imperativityimperativity Posts: 3,587 Valuable Player
edited December 2018 in Unreal Development
The 4.21 branch of our GitHub contains oculus-4.21.0-preview-3-1.30.0.

 It is based off Partner-Oculus-4.21 @4514247, and contains OVRPlugin 1.30.0, Platform SDK 1.24.0, Audio SDK 1.18.0, and Avatar SDK 1.12.0.

You can download it here: https://github.com/Oculus-VR/UnrealEngine/tree/4.21

Comments

  • NeontopNeontop Posts: 147 Oculus Start Member
    Good news !
     :) 

  • CykyriaCykyria Posts: 9
    NerveGear
    edited November 2018
    @imperativity ; this release works really well. however, we tested Vulkan - it's working smoothly. the only thing that does not seem to work at all with Vulkan is antialiasing (no matter if MSAA or anything else). Are we missing something or is this a known issue?

    edit: mobile on Oculus Go
  • motorsepmotorsep Posts: 1,298 Oculus Start Member
    @Cykyria

    At OC5 Carmack said Vulkan isn't supported yet. Perhaps that's why.
  • motorsepmotorsep Posts: 1,298 Oculus Start Member
    @imperativity

    I like your new avatar on the forums :)

    Any chance for UE 4.21.1 Oculus integration to be up on github soon ? Thanks
  • imperativityimperativity Posts: 3,587 Valuable Player
    @motorsep

    Thanks!

    Let me check.
  • motorsepmotorsep Posts: 1,298 Oculus Start Member
    @imperativity

    By chance, any news ?
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