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GearVR Unity UI registers swipe UP/Down/Left/Right as button press

dimi_christopdimi_christop Posts: 4
edited October 2018 in Unity Development
i have a unity gearVR app and i use the oculus utilities to get unity UI input using the OVRInputModule,OVRRaycaster.
The swipes on the touchpad are registered as UI button presses. If for example the cursor is on a UI button and i do a swipe up he button is pressed.
Can is disable this functionality so that buttons are only pressed when the on hmd touchpad click.
I also perceived this in the Oculus Sample Framework for example in the UI Scenes. Looking at a button and doing an up swipe for example presses the button.

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