cancel
Showing results for 
Search instead for 
Did you mean: 

Determining Source of Crash for Oculus Go

VRex
Protege
I'm really having a horrible time trying to get useful info from
my Go for debugging. I'm getting a crash only in my Go (Rift runs fine,
in Unreal runs fine) and I've been trying to track it using logcat. When
it crashes, I use adb logcat > crash.log but when I search for
'backtrace' (as mentioned in the Oculus documentation) it finds nothing. When I try to save a dumpstate it just throws
me errors and does not work. I would be very thankful if someone can help me determine what's causing this crash. I've
developed an app and cannot move forward without identifying this crash
issue. Much appreciated, thank you.
Jesse Kirberger
0 REPLIES 0