Hello guys,im making an RPG for Oculus Quest,my focus is on Oculus Quest on first steps, im studying the controller for it, its same as rift but doesnt have Sensor to thumb, also i want to know if everything im making on UE4 for Rift works for quest ?
The sensors buttons will be on Quest too?
Ofcourse i have questions for oculus quest like (USB C can receive from External Powerbank) ?
But its a technical question
Also about development: how can we test our gamers on quest? I hope we can plug USB C to avoid export everytime we develop it,please oculus think on devs like me that doesnt have an RIFT to help develop for a Quest.
And if i buy a Normal Quest version instead of try to get a developer version,can i develop for it with the help of Consumer version,or there is a way to get my developer version ? Where do i sign?
Thank you guys! i know many questions are more headed to oculus but the Gamedesign is very important as we have about 1 year for Quest be launched and i do love to have an VR that i can bring anywhere and make people happy with a brand new content.. im making this RPG thinking on it and the more you guys can help the better it will be,its for US... i want to make a game that i will love to play too.
PS: Oculus documentations helps much,its more easy than try to develop for PSVR for sure. Thank you!!!