Welcome to the Oculus Developer Forums!

Your participation on the forum is subject to the Oculus Code of Conduct.

In general, please be respectful and kind. If you violate the Oculus Code of Conduct, your access to the developer forums will be revoked at the discretion of Oculus staff.
New to the forums? Click here to read the How To guide. -- Developers click here.

Custom meshes on Avatar in Unity

kexarkexar Posts: 1 Oculus Start Member
Hi, is it possible to hide hair mesh and replace it with our hat in Unity? Is it also possible to hide a body and replace it with our shirt? If yes, how?



  • imperativityimperativity Posts: 3,587 Valuable Player

    Welcome to the Oculus Developer Forums.

    Our Oculus Avatar SDK allows end users to create their own types of avatars using our unique editing system present in oculus home. If you were to want to change this type of behavior you would need to provide your own replacement meshes and code changes in Unity. We do not offer guidance on achieving this as it is a custom use case outside of the scope of our SDK.
Sign In or Register to comment.