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Signature Versions V1 & V2. Unity 2017.3.1f1

Plague.NeilPlague.Neil Posts: 5 Oculus Start Member
Hello,
I have been pumping out early versions of my game for the Go on the Oculus site for a while now, with no troubles. But now suddenly it is telling me that my game is signed with V2 Signature scheme. I don't understand what has happened in Unity to change this. Anyone have any ideas? I looked through forums here and on through the android docs and it is saying to change info in the build.gradle file, but not how to find it.
Any better references or links would be awesome.
Thanks,

Comments

  • Plague.NeilPlague.Neil Posts: 5 Oculus Start Member
    @imperativity I have the build set to internal, but I think at some point I must have changed it to Gradle for no reason at all and changed it back to internal. I am currently going through: without any luck so far.

  • Plague.NeilPlague.Neil Posts: 5 Oculus Start Member
    Finally got the thing to sign as V1, I have to jarsign it through cmd console everytime, but it works.
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