I've recently decided to add support for Oculus Avatars to my game and at the same time I've migrated my project to 4.21 UE4. I see in the documentation here https://developer.oculus.com/documentation/avatarsdk/latest/concepts/avatars-gsg-unreal/
that it says support for 4.21 is not there yet. Trying to get around this I was not able to find the examples project listed in that link as well. Is this due to there not being official support in 4.21? Can I get some information about including the ovr avatar plugin needed in UE4 4.21.