Hi, I am trying to allow the Touch menu button to open/close the options scene in my project but I'm unable to receive an input from it?
Currently using UE Version 4.13.2 - Oculus Input is enabled in plugins and is listed as Version 1.0. The Menu button works in Oculus home.
I am using gamepad special right as the event but I have also set up an any key event input hooked up to a print string and menu is the only button not executing the string?
*n/m I transitioned the project to a newer engine version which fixed the issue*