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I have a problem with the single pass stereo rendering method.

LegendaryKeithLegendaryKeith Posts: 1
edited December 2018 in Mobile Development
I have some issues with the stereo rendering method when i select the single pass multiview option.
I can only see the skybox on the right side and on the left side, i see that all my models are white and see the skybox as well. 
This picture below is what i saw when you put those 2 sides together. Is there a solution to this problem?
Headset: OculusGO
Unity Version: 2018.2.18f1
OculusOVRplugin: 1.31.0

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