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Sketchup +Vray to Oculus Go workflow

I created a  model in sketchup with materials, textures etc... My hope was that I could render using vray for SketchUp's VR spherical Panorama and simply load that into the Oculus go through Dropbox, but it seems that the .png file that is output by Vray for Sketchup isn't a compatible file with oculus go. How can I render out an image with sketchup and vray so that it can work with oculus go? I was able to use the same .png output file with google cardboard, so I know it works -- i just need to figure out how to get it working with oculus. Thoughts?  


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