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VR multiplayer

VJ76VJ76 Posts: 7
NerveGear
edited December 2018 in Unity Development
Hi, Is there a way to setup a VR multiplayer environment between the Go and the Rift in Unity?

Answers

  • COG_StudioCOG_Studio Posts: 3
    NerveGear
    You would need to use a 3rd party multiplayer library. You will not be able to use Oculus's Multiplayer architecture as it only links between a single title ID. The Rift and GO are two seperate title ID's.
  • VJ76VJ76 Posts: 7
    NerveGear
    Thx! And which 3rd party lib do you recommend?
  • MikeFMikeF Posts: 473
    Trinity
    photon and unity's embedded networking library should be adequate for most applications. My personal recommendation would be photon since they have a number of different integrations and hosting options to suite almost every need, thought you should definitely look into both and see what would work best for your project
  • VJ76VJ76 Posts: 7
    NerveGear
    edited December 2018
    @MikeF ; are there any tutorails about this subject?

    My project is developed for the rift but i want to use a second hmd, in this case a oculusgo for only viewing with no interaction what's so ever, maybe only a chat function with voice.
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