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Are there plans to allow more than one VR Object?

kojackkojack Posts: 4,873 Volunteer Moderator
Ever since VR Objects were made available, the SDK has had ovrTrackedDevice_Object0, ovrTrackedDevice_Object1, ovrTrackedDevice_Object2 and ovrTrackedDevice_Object3. It's also possible to bind two touch controllers as VR Objects (I haven't tried more than 2 yet).
However only ovrTrackedDevice_Object0 works, and if two controllers are bound as VR Objects then they conflict with each other, alternating which is active, making both unusable until you remove one of them.

Will all four objects be supported in the future, or is one going to remain the limit?






Answers

  • darbed5180darbed5180 Posts: 5
    NerveGear
    Oculus Team,
    Can we please get answer to this question? It seems there are more topics like that.
    It does not seem to be hard to tell us yes or no.
    Right now you can pair two extra controllers but only one will work.
    Thank you.
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