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Using the Oculus Integration with Unity 2018.3.x.

oculus_pgoculus_pg Posts: 3 Oculus Staff
edited January 31 in Unity Development

The Oculus Integration is incompatible with the latest versions of the Unity Editor (2018.3.x). We do not recommend using any 2018.3.x versions for Oculus development.

If you choose to use 2018.3.x and/or need to fix your project already in 2018.3.x, here are the workaround steps:

- Follow the steps on Importing the Oculus Utilities Package (https://developer.oculus.com/documentation/unity/latest/concepts/unity-import/) to remove the existing Oculus Integration package.

- Open your project and navigate to the Package Manager (Windows / Package Manager). Then install the Oculus (Standalone) package (it will be an older version #, probably 1.29.0). Do NOT install the Oculus (Android) package.

- Open the Asset Store tab and import the Oculus Integration, now 1.32.1.


  • mlDFmlDF Posts: 1
    Not sure what's the issue here. I've developed an Oculus GO / Gear VR application using Unity 2018.3 and I just downloaded the Oculus Unity Intergration package and imported it and I am using the Oculus (Android) package from the package manager. Did not notice any issues so far... What am I doing wrong? :neutral:

  • jinhaifengjinhaifeng Posts: 2
    any word on said incompatibilities with unity 2019.1a?
  • NinjaGaijinNinjaGaijin Posts: 120 Oculus Staff
    v1.34 of our integration has been released. We highly encourage developers who are using v1.32 of our integration to upgrade to v1.34. Developers using previous Unity 2018.3 versions, we also encourage you to upgrade to Unity 2018.3.3f1 immediately due to compatibility issues. You can read more about this here.
    If you need immediate help or want additional support/context on an issue you are having with our platform or integrations:

    1. Gather any and all logs, screenshots, and version numbers of relevant software (Oculus SDK, engine, etc.)
    2. Please submit a ticket here (include what you've gathered in step 1).
    3. Tag me @NinjaGaijin once you have done so!
  • BloodyOculusBloodyOculus Posts: 7
    is everything good now?
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