I am looking for a way to have the audio output on in Unity even when not wearing the Oculus Rift.
Currently, if I have the headset on my head and I mirror the audio, I can hear it both on the speaker and the Rift headphone. When I take the headset off my head, the audio on the external speaker are off as well.
Is there a way to keep the speaker on?
I want to replay events that happen during a previous VR session, so the player has to take off the headset before to watch it.
Thanks in advance for your help!