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[Oculus Go] Expansion OBB packs and DLCs in Blueprints ?

motorsepmotorsep Posts: 1,353 Oculus Start Member
Has anyone tried implementing OBB expansions and DLCs in your Oculus Go UE4 projects using Blueprints (exposing API to Blueprints since there is no native BP support for OBB/DLC at this time)?

I am sure DLC purchases are tied to IAP, which is not exposed to Blueprints to this day, sadly. However, at this time I am wondering about having ability to update content using OBB files instead of updating/resubmitting entire game (which is anyway limited to 1Gb APK file size).

How do I go about it ? Thanks beforehand

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