Hi James,I haven't seen that warning but I found it by searching through the code. It looks like that will only happen if you're using the old XAudio based audio system. If possible I recommend using the new UE4 AudioMixer, it has more features and better plugin support. It should also fix that warning you're getting.To enable AudioMixer add the following to /Config/Windows/WindowsEngine.ini[Audio]
AudioDeviceModuleName=AudioMixerXAudio2More info on getting started with the audio engine here: https://forums.unrealengine.com/development-discussion/audio/116874-new-audio-engine-early-access-quick-start-guide
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