Question i am trying to get my avatar to load in unity
If i put my id in before i launch the application it appears to load but if i do it the way the tutorial suggests it doesn't load
is there some sort of refresh that needs to be called if the avatar object exists in the scene already?
private void OnGetUser(Oculus.Platform.Message<User> message)
myAvatar.oculusUserID = message.Data.ID.ToString();
myAvatar.enabled = true;
myAvatar.RecordPackets = true;
myAvatar.PacketRecorded += OnLocalAvatarPacketRecorded;