Welcome to the Oculus Developer Forums!

Your participation on the forum is subject to the Oculus Code of Conduct.

In general, please be respectful and kind. If you violate the Oculus Code of Conduct, your access to the developer forums may be revoked at the discretion of Oculus staff.

grab object using Oculus Rift raycast

samra2494samra2494 Posts: 1
edited March 2019 in Developer Dashboard
Hey Guys,
I am very new to unity and am building a VR app for Oculus Go. I want to pick and move the object by pointing the ray from the controller on the object and then picking or releasing it by pressing the trigger button. I want the object to stay fixed at the end of the ray's position rather than coming suddenly onto the controller. 
If anyone could point me in a right direction or help me with this, I would greatly appreciate it!
Thanks in advance.


Sign In or Register to comment.