Hello everyone, I have started a new Unity project and imported the Oculus SDK for Unity. It has a sample UI scene with gaze control and 2 scripts - OVRInputModule.cs and OVRGazePointer.cs. I want to convert that gaze based UI control to using the Oculus Go controller as a laser pointer.
Here is a link to the apk:
And to the whole project folder:
I also uploaded only the OVRInputModule.cs file:
And a pdf with trck changes from the original OVRInputModule.cs file:
I cannot believe that there are no scripts adapted to controller-based input. Am I missing something?
Thanks a lot in advance.