Hey, I’m Matt Conte, and I run our Developer Relations Engineering team at Oculus HQ in California. My team works closely with VR developers on a variety of aspects from performance analysis to VR design guidance. I came from the games industry, where I started writing GameBoy Color games in Z80 assembly. Most recently, I worked as an architect and principal engineer on Activision's cross-platform engine technology, helping ship games on iOS all the way up through PS4.
I like classic video games, I’ve written several console emulators, and I own Centipede and Q*bert arcade machines. @!#[email protected]!
Ask me anything!
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