Our app was approved for "Keys-only" — Oculus
Welcome to the Oculus Developer Forums!

Your participation on the forum is subject to the Oculus Code of Conduct.

In general, please be respectful and kind. If you violate the Oculus Code of Conduct, your access to the developer forums may be revoked at the discretion of Oculus staff.

Our app was approved for "Keys-only"

PotterFixerPotterFixer Posts: 2
NerveGear
Our VR application for "OculusGo" Mi aula UVEG has been approved for "keys-only". We would like to have the application approved for the Oculus Store. If we need to adjust the application for this to happen, we would like to know what needs to be changed so we can meet the requirements.

We already contact with submissions@oculus.com but the answer does not help at all, they send us to this forum. We hope that you can help us, it's our first app release to the store.

Comments

  • MikeFMikeF Posts: 601
    Neo
    describing what the app does, who its intended for, what kind of functionality you have etc.. will allow us to better help. Give as much information as possible about your application
  • PotterFixerPotterFixer Posts: 2
    NerveGear
    MikeF said:
    describing what the app does, who its intended for, what kind of functionality you have etc.. will allow us to better help. Give as much information as possible about your application
    Hey MikeF

    The app is about teaching, the user have several packs of question of diferent majors, when the user click play (jugar) in the pack, he is sended to a class room, the question and the options appear on scene, he has to choose the correct one, match the options or spell out the correct phrase.

    The question packets will be created by the university where I work. Now there is only 5 packets available, giving at least 40 minutes of gameplay. There is not necesary to actualice the app in the oculus store when another pack is uploaded, inside the app is an option that allows the user download the newest packets of questions available.

    For next upgrades in the store we ask to the user to create an account, we are plannig to include scoreboards and multiplayer like kahood.

    Hope this info of our app is helpful
  • MikeFMikeF Posts: 601
    Neo
    ok sounds cool, i think your biggest problem preventing a store launch is the short duration of content you have now, and if this app is targeted mainly towards students at your university then that could also be a factor
Sign In or Register to comment.