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Oculus Quest 3 Dot Loading in Unity App

Unity 2019.1.3f1 and most recent Oculus SDK

I built out a quick UI where the user is required to interact with this keypad. They need to click on the buttons to enter the code and press enter.
Except every time a button is clicked, three dots appear and the headset takes has to load. Not sure why as this has worked on every other headset with no issues.

Would love some feedback!


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