Welcome to the Oculus Developer Forums!

Your participation on the forum is subject to the Oculus Code of Conduct.

In general, please be respectful and kind. If you violate the Oculus Code of Conduct, your access to the developer forums may be revoked at the discretion of Oculus staff.

Quality Settings are being set to "Fastest" despite a default.

mogacreativemogacreative Posts: 11
Developing in Unity 2018.4LTS and using Oculus Integration 1.37

Related to this thread. Link

I have noticed on builds that the quality setting are being overriden to the 'Fastest' state. Below is the Rift settings I am using, set to the default. 
The problem persists whether or not "use Required Project Settings" is toggled. Any thought?


  • mogacreativemogacreative Posts: 11
    Here is the Project Setting window during build: 
  • mogacreativemogacreative Posts: 11
    arg nvm just had to drag the 'Rift' levels to the Top
  • el_jergasel_jergas Posts: 19
    Can't you just uncheck the quality levels that you don't want?
Sign In or Register to comment.