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Haptics not working with Unity and Oculus Quest? Works fine with Rift S

TimGMTimGM Posts: 6
Hi. I am trying to get haptics working on my Oculus Quest and my unity app (unity 2018.3.6f, Oculus integration1.37). When I test it in editor in the rift S,  it works great but when I run it on the quest it doesnt work. I get no errors and no haptic vibration.

The line I am using is

OVRInput.SetControllerVibration(160, 0.5f, OVRInput.Controller.RTouch);

Has anyone got haptics working on quest for their apps?




  • TimGMTimGM Posts: 6
    Sorry posted in Oculus Go development. Reposted into Quest
  • PaulAtWarpPaulAtWarp Posts: 25
    Brain Burst
    I have the same problem. According to the documentation, OVRHaptics is deprecated and only works on the Rift. But I'm not sure how to go about re-writing it with OVRInput.SetControllerVibration.
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