Hi. I am trying to get haptics working on my Oculus Quest and my unity app (unity 2018.3.6f, Oculus integration1.37). When I test it in editor in the rift S, it works great but when I run it on the quest it doesnt work. I get no errors and no haptic vibration.
The line I am using is
OVRInput.SetControllerVibration(160, 0.5f, OVRInput.Controller.RTouch);
Has anyone got haptics working on quest for their apps?