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Oculus Utilities for Unity - Cross-Platform Grip Poses not working properly

IlluIllu Posts: 1
Hey everyone,

I am trying to use the native oculus utilities plugin and don't want to implement special SDKs for every platform. Therefore oculus is also providing the cross-platform compatibility for the SDK. Unfortunately I am running into problems when trying to make the grip poses work with other platforms. I am currently running a windows mixed reality device.


The index finger pose is not working. It's doing something weird with the grip pose. When using the grip button it is showing the grip pose which is completely correct. Just the index finger (trigger) pose is kind of broken. Anyone else experiencing such an issue?


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