Are there specific core game mechanics that are supported by the Rift and not the Quest? — Oculus
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Are there specific core game mechanics that are supported by the Rift and not the Quest?

faalbanefaalbane Posts: 6
NerveGear
(asking as a developer who prefers to test with a Rift, but plans on hopefully publishing for both Rift and Quest) (developing with Unity3D)

Comments

  • MikeFMikeF Posts: 568
    Neo
    Game mechanics arent limited by the platform in this case both are functionally identical, aside from the quest being wireless so roomscale for everyond is built in. What you should be more concerned about is the performance differences. Aim for about 15% of what a desktop powered hmd setup can handle ;)
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