Welcome to the Oculus Developer Forums!
Your participation on the forum is subject to the Oculus Code of Conduct
In general, please be respectful and kind. If you violate the Oculus Code of Conduct, your access to the developer forums may be revoked at the discretion of Oculus staff.
Oculus Quest has a yellow tint in game compared to the Rift/S? Is this configurable?
I'm developing a UE4 game for the Quest in 4.21. I also have an S that I use for quicker debugging and such. I've noticed that when I run the app on the S it has sort of a blue tint whereas if I run it on the Quest everything has more of a yellower tint to it.(Exact same app) It is almost as if the Quest has some sort of Blue light filtering. I was wondering if anyone has ran into this before or if there is a way to modify this to get those brighter colors on the Quest.