Rift S - Washed Out Colors, Output Dynamic Range Bug? — Oculus
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Rift S - Washed Out Colors, Output Dynamic Range Bug?

I'm getting washed out colors on my Rift S. It looks a lot like the HDMI dynamic range output bug that I had to fix with my Vive. I doubt the panel contrast is this bad, but maybe it is. Anyone else seeing anything similar?

Rift S

Expected

Rift S, Windows 10, GTX 1060, Latest Nvidia Drivers (480.36), Oculus Home (Regular and Beta)
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