Unity UnityEngine.XR.Recenter not working on Quest — Oculus
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Unity UnityEngine.XR.Recenter not working on Quest

chadstitchchadstitch Posts: 2
NerveGear
Hi all, I'm having a weird problem where I'm trying to call the 
Recenter

function. So I am currently trying to develop on the rift, and then building on the Quest. However, I am facing a problem, when I call the recenter function on the rift, everything works perfectly and as intended. However, when I test it on the Quest, the function does not seem to work at all. Does anyone have the same thing? 


If it matters, I'm using Unity 2018.4.0f1 LTS


Thanks all!

Answers

  • MarkMahlonMarkMahlon Posts: 2
    NerveGear
    edited June 14
    I have the same issue running on Unity2018.3.12f1 I tried UnityEngine.XR.Recenter and also OVRManager.display.RecenterPose() neither of which work. I don't see any documentation on this but there should be because of VRC.Quest.Functional.9. Now if there is no way to do it on the quest because you have reserved that functionality for long pressing your home button than that needs to be said. But if this is a bug I have a minimal project that reproduces it.
  • choofchoof Posts: 9
    NerveGear
    Hey guys, you should look at this post: https://developer.oculus.com/first-access/santa-cruz/post/2265251466819472/

    An Oculus rep "mfmf" has confirmed the behavior was intentionally disabled on Quest:

    Followup: there will not be a way for apps to manually trigger a recenter. Users are expected to know how to recenter properly. We've made recenter much easier to trigger on Quest than Rift.

  • chadstitchchadstitch Posts: 2
    NerveGear
    choof said:
    Hey guys, you should look at this post: https://developer.oculus.com/first-access/santa-cruz/post/2265251466819472/

    An Oculus rep "mfmf" has confirmed the behavior was intentionally disabled on Quest:

    Followup: there will not be a way for apps to manually trigger a recenter. Users are expected to know how to recenter properly. We've made recenter much easier to trigger on Quest than Rift.

    Hmm, thank you for this! It was definitely driving me crazy as to why it wasn't working on the Quest...

    This is unfortunate, but at least there is an answer!
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