can not use VRTK — Oculus
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can not use VRTK

1364887753113648877531 Posts: 2
Exception: An SDK Setup from the provided list could be loaded, but the device is not in working order. There are no other Setups in the provided list to try.
VRTK.VRTK_Logger.Log (VRTK.VRTK_Logger+LogLevels level, System.String message, System.Boolean forcePause) (at Assets/VRTK/Source/Scripts/Internal/VRTK_Logger.cs:174)
VRTK.VRTK_Logger.Error (System.String message, System.Boolean forcePause) (at Assets/VRTK/Source/Scripts/Internal/VRTK_Logger.cs:130)
VRTK.VRTK_SDKManager+<FinishSDKSetupLoading>d__96.MoveNext () (at Assets/VRTK/Source/Scripts/Utilities/SDK/VRTK_SDKManager.cs:943)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at C:/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)

When I check virtual reality support box,and choose  oculus,it will work like the first picture,and then,it like the second picture:

I don‘t konw why,oculus just can't be choosen.


  • Geist2501Geist2501 Posts: 21
    Brain Burst
    edited July 8
    Since you did not say anything about whether or not you have installed the Oculus Integration from the asset store and SDK packages in the Package Manager, i would ask you to make sure you have done so.

    edit: Also make sure you run one of the recommended versions of unity. Check the FAQ. And unless you definitely need features from unity 2019, consider using a earlier version that does not force gradle building. You can always port up later, but gradle takes ages to build each time you want to test something.
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