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jitter oculus quest

13648877531
Honored Guest
When I used unity to pack oculusquest's android package, the packaged scene I saw in quest was very shaky. When you walked, you felt the ground shaking. Especially when you squat down for a moment, you will obviously feel the height change of objects with collider in front of you, such as the feeling of low frame rate and the feeling of catton.Anyone have a solution?
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