Returning a gameobject to original position when release a grab from touch controller. — Oculus
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Returning a gameobject to original position when release a grab from touch controller.

VJ76VJ76 Posts: 31
Brain Burst
I'm having a scene with multiple gameobjects that i can grab. I am using the OVR Grabber and Grabbable scripts, but I want to set it up so that when the player releases the object in a certain distance, it snaps back to it's original position and rotation. Without using vrtk
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