Version 1.40 of our integration for Unreal Engine 4.22 has been released!
For more information, see our Unreal Engine Developer Guide
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More information about this release can be found here
- Updated the Oculus Unreal Integration to 1.40.
- Miscellaneous bug fixes and performance improvements.
- A significant drop in frame rate occurs when UE4 is not in focus in VR preview mode. To avoid this issue, uncheck the Use Less CPU when in Background in Edit > Editor Preferences > General (left sidebar) > Miscellaneous (left sidebar) > Performance.
- Exclusive Mode issues: Setting the mirror window to full-screen exclusive mode will not work correctly if the monitor and HMD are connected to different GPUs.
The thread for the previous version (v1.39) can be found here: https://forums.oculusvr.com/developer/discussion/79117/oculus-unreal-integration-v1-39-07-26-19